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General => General Discussion => Topic started by: VoiDeD on December 18, 2015, 06:05:59 pm

Title: New donator perk: Taunt menu
Post by: VoiDeD on December 18, 2015, 06:05:59 pm
I've added a taunt menu plugin for donators to use any taunt they like. You can activate it with the !taunt command in chat.
Title: Re: New donator perk: Taunt menu
Post by: Punishment_Fatal on December 18, 2015, 07:52:38 pm
Note: This includes any of the non-weapon or cosmetic taunts, so go show off your Mannrobic dance moves, ride a broom, or even play horrible bagpipes! The choice is yours! (Just be sure to be playing the respective class for the taunts as they won't show up otherwise, and any class for all-class taunts.)
Title: Re: New donator perk: Taunt menu
Post by: Lester Roquefort on December 19, 2015, 07:38:51 pm
Is there any console shortcuts to the taunts, so we don't have to go through the taunt menu all the time?

I ask because i only like the first part of the exersize taunt.
Title: Re: New donator perk: Taunt menu
Post by: VoiDeD on December 19, 2015, 09:26:23 pm
I can add something like that, yeah. Like if you use "sm_taunt #" or "sm_taunt <partial name>" from console it'll automatically play the taunt without going to the menu.
Title: Re: New donator perk: Taunt menu
Post by: Lester Roquefort on December 21, 2015, 07:59:46 pm
That would be nice.
Title: Re: New donator perk: Taunt menu
Post by: VoiDeD on December 23, 2015, 10:55:08 pm
Okay, I've now implemented this.

You can taunt by name by using sm_taunt "taunt name" or "sm_taunt defindex" in console (/taunt "name" in chat). You can use partial names and it'll determine which one you're trying to play, or you can use a def index directly if you're familiar with how to grab that out of the item schema.
Title: Re: New donator perk: Taunt menu
Post by: Lester Roquefort on February 02, 2016, 07:33:43 pm
Woo! Now i don't have to buy taunts!