Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tundric

Pages: [1]
1
Dodgeball Hell / My shit keeps getting pulled.
« on: September 11, 2012, 07:02:01 pm »
I'm sick of this happening, honestly. My 505 on platforms? Pulled off the leaderboards, once again. Every single fucking stat of mine, off the leaderboard. No one elses, just mine. This has happened to me too many times before, and quite honestly I'm tired of it. Either someone has it out for me, or the fucking 'database' has it out for me. Okay, thanks, bye.

2
General Discussion / Re: that "preferred loadout" topic.
« on: June 25, 2012, 12:48:12 pm »
Pyro:
Festive Flamethrower - Lookin' good while barbequing, the manly way to do things. No real down sides, burn the heavier classes, and it airblasts the pesky scouts away from me.
Strange Reserve Shooter - Scout dodging all my fire? Simple, quickswitch and fire a few times. Done deal. I slay enemy pyros with this...
Strange Powerjack - I get to smash stuff, and I get health for it. Simple as that.

Scout:
Strange Soda-popper: Besides how awesome this gun looks, it's basically a force-a-nature with out the annoying kick. By itself, it does amazing, but with the crits that it gives you for running around a lot is just a 10 point bonus.
Strange Mad-Milk: Who needs medics? I just saturate my target with this, bounce around them, and shoot! Free health!
Sandman: Pesky soldiers and snipers, always trying to kill me from across the map :<. Simply aim above them, right click, and watch them get bonked!

Sniper:
Sydney Sleeper: Douse your enemies with humiliation from hundreds of yards away, humiliate them to such an extent they drop dead.
Strange Razorback: I never worry about turning around, in fact, I don't want to. Add to my backstabs blocked count, I don't care!
The shashanashashahsanaasha: Besides the rough name, this is the perfect melee weapon for the sniper. It looks menacing, and crits when you're below 50% health. Which really is a perk, regardless of the -25% damage done above 50% health. If an enemy is close enough for you to hit them, odds are you're below 50% health, so in the long run, it helps.


Pages: [1]