Author Topic: Map Rotation / Map Suggestions  (Read 14351 times)

Offline VoiDeD

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Map Rotation / Map Suggestions
« on: June 16, 2012, 02:40:00 am »
This thread will be used to keep track of the maps added and removed from the DB rotation.

Feel free to discuss any map suggestions in this thread!

Here's our current map rotation:

« Last Edit: May 09, 2013, 03:02:15 am by VoiDeD »

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #1 on: January 05, 2013, 02:19:40 pm »
Removed dbs_various_b7 from the rotation due to some server crashes.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #2 on: January 12, 2013, 07:25:52 pm »
Removed dbs_pyramid_b3 from the rotation due to server crashes.

Offline demonspork

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Re: Map Rotation / Map Suggestions
« Reply #3 on: March 21, 2013, 12:57:17 am »
dbs_bowsers_revenge_b7
db_bowsers_revenge_b7
are the same map with different names, the MD5 of both is the same.

dbs_nuketoss_b3
dbs_nuketoss_b6
dbs_nuketoss_rc1
b3 and rc1 are variations on the same map
b6 is an entirely different map. This is rather confusing, not sure what can be done about it though.

dbs_hotnuke_b9
dbs_hotnuke_rc1b
db_hotnuke_b5
b9 and rc1b are slight variations (I vote for rc1b if you consolidate) of the same map.
b5 is still a dbs map (not sure why called db) but is an entirely different map. Maybe slightly related, but so much smaller and enclosed rtaher than wide open like the other 2.



Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #4 on: March 21, 2013, 02:46:21 pm »
Removed db_bowsers_revenge_b7 from rotation.

As for the rest of the maps, I chose to keep them because often times players want to play a specific version of a map.

As for db_hotnuke_b5, I believe it was created during the time before there was a speed dodgeball at voogru, and before the dbs_ prefix was standardized.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Map Rotation / Map Suggestions
« Reply #5 on: April 11, 2013, 08:48:53 pm »


Offline VoiDeD

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Offline Punishment_Fatal

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Re: Map Rotation / Map Suggestions
« Reply #7 on: April 11, 2013, 10:20:14 pm »
That isn't a voogru db map.
Voogru...?

Usually around Trading Hell and Zombie Hell. Message me on Steam if you need something.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #8 on: April 11, 2013, 10:29:50 pm »
We're running voogru's dodgeball plugin on our servers, which only works with db_ or dbs_ maps. tfdb_ are maps for a separate plugin.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Map Rotation / Map Suggestions
« Reply #9 on: April 12, 2013, 02:47:45 pm »
oh


Offline Donbot

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Donbot's Maps
« Reply #10 on: April 13, 2013, 04:58:43 pm »
So I've been thinking about working on some new maps in my spare time, so I figured I'd post them to the only remaining Dodgeball server I know of.

Select

Although I'm not sure you guys play this much I released this a while ago to another server who didn't want it. I figured it might help the round times out a little bit and also make it look a little less like crap.

Quote
RC4
* Replaced Solitary with a new map called: Neon.
* Replaced skybox in Rooftops with a static texture. (No more seeing the rest of the map through it.)
* Made waiting room bigger, and made waiting room rockets do damage. To speed up rounds a bit. (Also a health refreshing trigger after waiting time is over.)
* Added some obstacles and spruced up Multi-Arena.
* Made Blocks mini-game blocks get chosen at the same time, also made them choose faster.
* Added "Stayin' Alive" loop to Disco Inferno.
* Added "Afternoon Delight" loop to Champagne Room.

Mediafire Download

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #11 on: April 14, 2013, 03:17:18 pm »
Very cool, thanks for the updated version!

Updated dbs_select_rc3 to dbs_select_rc4.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #12 on: April 20, 2013, 05:24:12 pm »
Added dbs_gallifrey_b6 to the rotation.

Offline w0rthy

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Re: Map Rotation / Map Suggestions
« Reply #13 on: June 06, 2013, 02:59:02 pm »
Gallifrey crashes the server currently, if you didn't know already.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #14 on: June 06, 2013, 07:15:24 pm »
Yea... I've left it in rotation so I could try to get some crash dumps when it crashes so I can try to diagnose why. Unfortunately, Valve's crash reporter has been swallowing them and hasn't left me anything to look at. I'll likely just remove the map unless someone can point me to a specific cause the crash.