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Messages - 14grunt

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Submit Ban / Micspammer on DR Hell
« on: April 05, 2016, 08:19:14 pm »
Steam name: Zim Anon101 ϟϟ
Steam Profile:
Steam ID: STEAM_0:0:39353845
Server: Deathrun Hell
Description: Player was micspamming and was doing it in increments to avoid detection by the auto mute system.
Video Link:

Submit Ban / Deathrun: Platform Trolls
« on: January 09, 2015, 08:07:13 pm »
Yup caught two people doing this. One of them did it numerous rounds.


Steam ID: STEAM_0:1:63367594
Server: Deathrun
Description: Player was platform trolling with a breakable hop platform purposely not allowing others to pass and even getting them killed.


Steam ID: STEAM_0:0:103619265
Server: Deathrun
Description: Player was platform trolling with a breakable hop platform purposely not allowing others to pass and even getting them killed.

General Discussion / Re: Loading Music Suggestions!
« on: January 07, 2015, 01:59:29 pm »

Deathrun Hell / Re: Possible vote kick or faster AFK kick timer?
« on: October 19, 2014, 10:27:06 pm »
Being able to vote kick
No, I don't think that would be a good idea to include, I can just see that being abused. You would be better off going with shorter afk kick times, it is a bit too long the way it is now anyway, seriously how long is the afk kicker timer?

Submit Ban / Deathrun: Platform troller
« on: October 06, 2014, 11:07:37 pm »
Steam ID: STEAM_0:1:87977472
Server: Deathrun Hell
Description: Sethos S. was standing on top of a small box in the high five pose purposely making it difficult for other player to pass.

Submit Ban / Re: Someone is offending me with porn of ME.
« on: March 23, 2014, 04:02:56 pm »
we allow porn here boy so mann up or gtfo
I REALLY wish that wasn't so. Just saying, not to into porn :|

Deathrun Hell / Re: [POLL] Removing Pool Party
« on: March 23, 2014, 12:48:07 pm »
Do you need me to define subjective for you? Because it seems like the only reason you wanna remove the map is based on subjective terms.
I don't think it's bad. Are you gonna say my opinion is wrong?
I don't see it right now.
Sorry mate gotta agree with 111's definition of what is good in this case. I don't understand why ANYONE would enjoy playing on maps like this that have OP traps, designs so bad that just by looking at it you can tell that the map maker didn't put much time or effort into it *cough cough* dr_hell *cough*

Deathrun Hell / Re: [POLL] Removing Pool Party
« on: March 23, 2014, 12:02:53 am »
quality is subjective lol
what is bad to you can be good to another
True, but generally there is popular opinion on such things.

Deathrun Hell / Re: [POLL] Removing Pool Party
« on: March 22, 2014, 05:08:12 pm »
tHe eleven random people minus however-many-alts-made-to-vote haev spokken for the hundreds of others who play deathrun

Pardon us for actually wanting QUALITY maps :|

General Discussion / Re: Sound suggestions
« on: January 31, 2014, 10:48:53 pm »

We are farmers

Deathrun Hell / Re: vsh_dr_hell_b6
« on: January 26, 2014, 06:19:23 pm »
Well, tbh, the server doesn't like that map only because of the red filter. If that were to be removed, then I'm pretty sure a lot more people would enjoy the map. I haven't heard complaints about the map layout, the traps, and/or the timer.
I hate just about everything about that map, the red filter is actually lower on the list. That map is just so boring and doesn't look like it had any real effort put into it.

Deathrun Hell / Re: vsh_dr_hell_b6
« on: January 26, 2014, 06:02:27 pm »
So far, amazed as much people as there are voting no, but seriously what about this map is so good that is worth defending?

Deathrun Hell / vsh_dr_hell_b6
« on: January 26, 2014, 11:20:26 am »
Since nobody else appears to have done this (Edit: there was a poll like this done before, but it was a while back) I want to take a little poll here. Hell is considered by many to be the worst map on the deathrun servers. The map quality is very mediocre, it has that heavy red lighting, not very inspired level design, a lot of the trap lengths are ridiculous and it has little if any redeeming qualities about it, but hey, that's what I and a bit of other people think. A lot of people wish it to be removed from the map rotation, but I just wanted to get everyone else's opinion on the subject.

Deathrun Hell / Re: Removal of area51
« on: January 24, 2014, 05:59:28 pm »
We've dealt with it for more than a year. Look at Badwater. We've had the map for a long time and can easily be hard because the platforms can mess up when 2 people go on it. Do people complain? No, not really.
Those traps are hard because they actually take some skill to do, and even if 2 people get on it, it doesn't screw it up for the entire team. Also even if there is a way around it, I have seen it done only once when I was on the server and even then trolls can screw that up too. I still see NO point in keeping this trap.

Deathrun Hell / Re: Removal of area51
« on: January 24, 2014, 01:50:06 pm »
Basically my reaction when someone complains about a map and wanting to get it removed even after it's been in the rotation for a long time.
So you think it is ok to have an easily troll-able trap on a map that can easily screw over an entire team? I seriously cannot believe so many people here are really defending this trap and are not wanting to do anything about it as if nothing is wrong. Seriously though, a single trap that can make quite easily make an entire team of 20 or more players lose is bad map design even if this it a feature. I'm not proposing to remove the ENTIRE map for this one trap, just to go in and fix it.

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