Poll

Implement a timer?

Yes
9 (81.8%)
No
2 (18.2%)

Total Members Voted: 11

Author Topic: Proposal: Timer  (Read 3552 times)

Offline VoiDeD

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Proposal: Timer
« on: August 05, 2012, 02:28:03 am »
This is an idea I've been mulling about in my head.

Most deathrun servers out there use a timer on maps where a motivator/death wall isn't present. So I've been thinking about implementing this in our version.

But I'd like to get everyone's opinion on it before I do so.

Personally, the only thing I have against the idea is that it may encourage some players to wait until the very last second to finish a run.

Offline Diealready

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Re: Proposal: Timer
« Reply #1 on: August 05, 2012, 02:35:53 am »
A timer would actually be very useful on the server, I'm for it.

Offline TehBishop

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Re: Proposal: Timer
« Reply #2 on: August 05, 2012, 05:06:24 am »
I haven't been on any other deathrun severs besides Deathrun hell, what exactly does the timer do? Is it like a motivator/death wall?

Offline VoiDeD

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Re: Proposal: Timer
« Reply #3 on: August 05, 2012, 05:14:00 am »
It's an analogue for a motivator. Essentially when time runs out, the hale wins. It forces players to actually go through the map instead of sit around.

Offline Tilux

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Re: Proposal: Timer
« Reply #4 on: August 05, 2012, 10:25:55 am »
But would happen to the servers with built-in timer/pusher? IE: dr_aconian

Offline Rukrio

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Re: Proposal: Timer
« Reply #5 on: August 05, 2012, 12:09:42 pm »
even though i haven't played DR at all as of late, i know from the days from when i did play DR (mostly on GMod) that maps might have varying lengths, so if you do implement it, you are also going to have to tweak it on a map to map basis

Help. I don't know where this belongs.

Offline VoiDeD

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Re: Proposal: Timer
« Reply #6 on: August 05, 2012, 05:50:35 pm »
But would happen to the servers with built-in timer/pusher? IE: dr_aconian

The timer would only be for maps which don't have a motivator.

even though i haven't played DR at all as of late, i know from the days from when i did play DR (mostly on GMod) that maps might have varying lengths, so if you do implement it, you are also going to have to tweak it on a map to map basis

Of course.

Offline h_twenty

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Re: Proposal: Timer
« Reply #7 on: August 05, 2012, 11:53:48 pm »
I'm all for the timer, as long as it isnt a short ass one.
Joined during 2011.
I'm h_twenty, and I approve this messege.

Offline Tilux

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Re: Proposal: Timer
« Reply #8 on: August 06, 2012, 06:20:48 pm »
Disregard everything I said, just drop that timer dependent on map.

Offline Nurse Flutterjerk

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Re: Proposal: Timer
« Reply #9 on: August 06, 2012, 06:24:01 pm »
i would say yes but the timer would have to depend on the map something like dulx would need a longer timer

Offline iR| Doctor Scootaloo

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Re: Proposal: Timer
« Reply #10 on: August 08, 2012, 10:55:03 am »
I've been waiting on this for quite a while. Twenty has been chatting to me, "Kevin, they need to add a timer for DR."

For sanity, yes, please add the timer. It's a better motivator (imo) than the death wall/motivator and it'll keep everyone moving.