Saxton Hell Forums

Server Discussion => Dodgeball Hell => Topic started by: Nightmare on July 10, 2014, 01:35:02 am

Title: dbs_rooftops2_b1
Post by: Nightmare on July 10, 2014, 01:35:02 am
Due to popular demand from the test group I've sent this map to, I've decided on releasing this map a bit early. :D

Map: https://www.dropbox.com/s/0adyygvbney0spz/dbs_rooftops2_b1.bsp (http://)
Screens: Observer camera (http://cloud-4.steampowered.com/ugc/82505487632651644/37CCC3249FF8D779A32FB1A920EDF529A5142F70/), 1v1 Spawner (http://cloud-4.steampowered.com/ugc/82505487632652923/BF41DED9C6BE45BD44DC25C23BBC72160751A8BB/), My usual shit (http://steamcommunity.com/sharedfiles/filedetails/?id=283868937), Testing no fall damage (http://cloud-4.steampowered.com/ugc/82505487632656265/DD5F12A1105B28942C19C1EB9CC30D878135B4BC/), Success! (http://cloud-4.steampowered.com/ugc/82505487632657198/22ACAE97975EB013CB6A1C5A5F4DF24BDD78B4CB/), falling OFF the buildings, however... (http://cloud-4.steampowered.com/ugc/82505487632658043/9BA15381C3E7CD6BD82F58F714C2C1F7F6D9D3F0/)
Skybox: here. (http://css.gamebanana.com/textures/3491)
Music/Sounds used: Yu-Gi-Oh! "Its Time to Duel!"
Meta Knight's Revenge - Kirby Super Star (SNES)

What to expect:
Regular Spawner: 40 MPH Spawns, 2 rockets will make spawn speed increase by 1 MPH, 23% Accel (like Tryhard)
*new* 1v1 Spawner: 60 MPH Spawns, same incrementing spawns, 25% Accel, Rockets take 3 hits to kill you.
No Fall damage when landing on the buildings.

Have fun! :D
Title: Re: dbs_rooftops2_b1
Post by: Ben on July 10, 2014, 02:23:51 am
Having tried out the map, it's a damn good step in the right direction that rooftops should be. Good job mate  :)
Title: Re: dbs_rooftops2_b1
Post by: VoiDeD on July 10, 2014, 11:11:56 am
One issue I found: the second rocket from the regular spawner spawns at 1mph.

Couldn't test the 1v1 spawner because of that as well.
Title: dbs_rooftops_b2
Post by: Nightmare on July 10, 2014, 12:38:23 pm
New download: Here. (https://www.dropbox.com/s/ip77lhncgkgh47h/dbs_rooftops2_b2.bsp)

- Made the triggers for the boards a bit longer.
- Fixed the incrementing speed on both spawners.
- The 1v1 Spawner has its own counter to differentiate from the normal spawner.