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Messages - VoiDeD

Pages: 1 ... 155 156 [157] 158 159 160
2341
Saxton Hell / Re: Map Rotation
« on: June 17, 2012, 11:11:27 pm »
JayJay has fixed up some issues in arena_redwood_b3, and we've upgraded to the fixed version.

2342
Deathrun Hell / Re: Map Rotation
« on: June 17, 2012, 03:29:22 am »
JayJay has kindly recompiled vsh_dr_badwater and fixed it up with more spawn points so that players don't spawn inside hale, so we've updated to the fixed version.

2343
Freak Fortress Hell / Re: Good Job Voidy
« on: June 17, 2012, 12:33:32 am »
Thank Turtle, it was his idea. I only added the sounds after a few weeks of being busy.

Also I'm moving this thread to the FF2 forum, as that's the right place for it :P

2344
Deathrun Hell / Re: Maps for Deathrun Server
« on: June 16, 2012, 09:06:24 pm »
Thanks for providing the maps! I've added badwater as it played pretty well when testing.

I'm going to lock this thread since we have a forum sticky for map suggestions now.

2345
PropHunt Hell / Re: New Maps
« on: June 16, 2012, 09:04:24 pm »
I'm locking this thread because we have a forum sticky for map suggestions now.

2346
Zombie Hell / Re: Zombie Fortress Maps General
« on: June 16, 2012, 09:01:01 pm »
I've locked this thread, please use the forum sticky for map suggestions.

2347
Zombie Hell / Re: Map Rotation
« on: June 16, 2012, 08:40:42 pm »
I've added the following maps to the rotation:

Quote
zf_4way_v1
zf_compound_b5
zf_halls_of_the_damned_v1
zf_labs_ext_5b
zf_lake_v4
zf_mountainhome_b2
zf_office_v1_3
zf_panic_apartment_b3
zf_rapture_a2
zf_ravine_b1
zf_tunnel_base_v2
zf_yard_v4

I'll be keeping an eye on map ratings to see if these are any good, and I'll remove any lowly rated ones.

2348
General Discussion / Re: Server Suggestions
« on: June 16, 2012, 07:52:20 pm »
Games outside of TF2 are certainly possible, but we'd need to run something most people would be able to play.

As for our next server, it will most likely be Fort Wars.

I'll be setting up this server Soonishâ„¢.

2349
Deathrun Hell / Re: Map Rotation
« on: June 16, 2012, 06:33:22 am »
I've added vsh_dr_badwater and vsh_dr_horrors_prefinal to the rotation.

One caveat with horrors is that I've had to disable ghost mode for this map because ghosts can activate some traps on it. Hopefully in a future version of the map we can enable it again!

2350
Trading Hell / Re: Scrap Bank Bot
« on: June 16, 2012, 05:20:27 am »
In related news, the bot hit 1000 trades just recently!

2351
Jump Hell / Map Rotation / Map Suggestions
« on: June 16, 2012, 02:49:29 am »
This thread will be used to keep track of the maps added and removed from the Jump rotation.

Feel free to discuss any map suggestions in this thread!

Here's our current map rotation:


2352
Freak Fortress Hell / Map Rotation
« on: June 16, 2012, 02:48:18 am »
The FF2 server shares the same map rotation as VSH #1 & #2.

You can suggest maps to add to the rotation here.


2353
PropHunt Hell / Map Rotation / Map Suggestions
« on: June 16, 2012, 02:46:17 am »
This thread will be used to keep track of the maps added and removed from the PH rotation.

Feel free to discuss any map suggestions in this thread!

Here's our current map rotation:


2354
Deathrun Hell / Map Rotation / Map Suggestions
« on: June 16, 2012, 02:45:03 am »
This thread will be used to keep track of the maps added and removed from the DR rotation.

Feel free to discuss any map suggestions in this thread!

Here's our current map rotation:


2355
Saxton Hell / Map Rotation / Map Suggestions
« on: June 16, 2012, 02:44:12 am »
This thread will be used to keep track of the maps added and removed from the VSH rotation. This also includes the rotation for FF2, as it shares the same rotation as Saxton Hell #1 & #2.

Feel free to use this thread to discuss the maps and/or suggest new ones.

Here's our current map rotation for Saxton Hell #1 & #2:


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