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Messages - Bloodbath

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Saxton Hell / Re: Saxton's theme
« on: September 29, 2014, 03:10:44 pm »




You're not bad Kai just slow as all fuck.

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Saxton Hell / Re: Pyro Flamethrower rebalances
« on: August 28, 2014, 10:28:09 pm »
only fags who cant get goomba's use shotguns

You don't even play on the normal saxton server your argument is invalid.

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Saxton Hell / Re: Pyro Flamethrower rebalances
« on: August 28, 2014, 01:08:12 pm »
Unless you can consistently goomba anyone, pyro does the least ammount of damage and gets the least ammount of points.  The main use is the airblast and save teammates like engineers and medics.

This is highly incorrect. I can average 2k damage from using the shotgun by itself and usually get 4k-6k easily with the puff and sting combo unless raged (I get raged a lot prob 70% of the time). Its not the fault of the class its the user. Buffing a class just to make it easier for people that don't know what the fuck they are doing is a horrible idea.

The averages of damage and points for normal pyros is usually low not because the class is bad, but because literally all they do is constantly air blast while doing nothing to actually cause damage. This is why most people will rage a pyro because they have a bad rap of just being annoying and useless.

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Saxton Hell / Re: Pyro Flamethrower rebalances
« on: August 28, 2014, 07:29:54 am »
Pyro is great as it is. While it can easily be said that pyro is a support type class i believe its damage out put is way above what a normal person can get if done right.

The puff and sting combo I use with the shotgun is pretty simple to do and does the most constant damage, but does tend to piss off hales to the point of them raging.

Then the flare jump coupled with the air blast jump makes it easier to get away while greatly increasing the chance of getting a goomba. This attribute is lost to most other classes that don't have an easy way of getting into the air.

Plus on top of those ways to play pyro you can use the powerjack to gain an overheal buff that will make you survive a hit from hale which is a big deal in case you fuck up a combo.

Taking in account the already in place ways of getting massive damage it would (IMO) make pyro way too powerful if it got a buff.

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Saxton Hell / Re: Map Rotation / Map Suggestions
« on: July 30, 2014, 10:34:53 am »
http://tf2.gamebanana.com/maps/182099 OMG SNOW. But seriously, it looks pretty balanced for Hale and fighters to fight against each other. Several ledges for goombas and open areas for not being able to hide as easily.


Agreed, map looks really good. Especially if players/hale are able to get on the buildings.

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Submit Ban / Friendly Player on Saxton Hell
« on: July 21, 2014, 07:32:40 pm »
There has been a friendly player recently. He either stays in one spot and does nothing or walks around the map doing no damage.

One demo of such an incident:  http://www.mediafire.com/download/kvthkkbtjte6kre/sparta.dem

Steam ID:  "spartaciones"      STEAM_0:0:92804207

He even said this in chat right before the demo was taken:

spartaciones :  dont kill me hale
spartaciones :  i am friendly with hales

Has been told by me and other players being friendly is not allowed.


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Submit Ban / Re: Autumn
« on: March 16, 2014, 10:00:53 pm »
I am here as a witness to the aforementioned occurrence. All I saw was the person that is replying in this post, Stormy, being rather rude and aggressive towards Autumn (Kai). Autumn was trying to ignore and leave it be so as not to cause an argument but Stormy kept going on through multiple maps. Autumn was in no way telling the Admin to do anything to Stormy, she was even telling people to just ignore his tirade and let it be. Eventually this led to the Admin getting tired of it and muting and gagging Stormy. This obviously irritated Stormy and is why this post was made in the first place.  Now as a Mod of another group in my honest opinion I would of gagged and muted Stormy way before the Admin did.

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