Author Topic: Map Rotation / Map Suggestions  (Read 209968 times)

Offline crab

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Re: Map Rotation / Map Suggestions
« Reply #315 on: December 26, 2013, 08:39:37 pm »
ok actually im just gonna stop making threads for random bugs but anyways
[nsfw sprays just a heads up]
http://cloud-2.steampowered.com/ugc/885253822246686649/E61A72781CBECC01A1D9955B4372705D9D3255EB/
the afk killer door was shut from the very start of the round and never opened until the next round started on dlux

Offline Punishment_Fatal

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Re: Map Rotation / Map Suggestions
« Reply #316 on: December 26, 2013, 09:17:20 pm »
ok actually im just gonna stop making threads for random bugs but anyways
[nsfw sprays just a heads up]
http://cloud-2.steampowered.com/ugc/885253822246686649/E61A72781CBECC01A1D9955B4372705D9D3255EB/
the afk killer door was shut from the very start of the round and never opened until the next round started on dlux

>Implying that we never see NSFW sprays.

Usually around Trading Hell and Zombie Hell. Message me on Steam if you need something.

Offline crab

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Re: Map Rotation / Map Suggestions
« Reply #317 on: December 26, 2013, 09:51:30 pm »
There's nothing wrong with a heads-up for porn sprays.

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #318 on: December 26, 2013, 10:19:15 pm »
I really don't think anyone here cares.
I am totally the prettiest girl on the Prop Hunt server.
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Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #319 on: December 26, 2013, 10:26:45 pm »
100mb for Actually fixed timetravel, Jesus fuck.
I'd rather fixed sounds than minigames, unless voidy says yep to it, but that's probably not going to happen.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #320 on: December 27, 2013, 02:22:59 am »
ok actually im just gonna stop making threads for random bugs but anyways
[nsfw sprays just a heads up]
http://cloud-2.steampowered.com/ugc/885253822246686649/E61A72781CBECC01A1D9955B4372705D9D3255EB/
the afk killer door was shut from the very start of the round and never opened until the next round started on dlux

How does that even happen. :| Fixed by removing that door entirely.

100mb for Actually fixed timetravel, Jesus fuck.
I'd rather fixed sounds than minigames, unless voidy says yep to it, but that's probably not going to happen.

I personally prefer minigames, but this is something I'd happily put up to a poll. 100mb is slightly pushing it, is it possible to scrap the sounds on some non-important traps?

Also, what is even contributing to that large filesize? Looking at the old 150mb version, I see a pink_speak_to_me.wav that's 39MB, and bunch of other apparent full-length Pink Floyd songs that likely don't need to be full-length.

Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #321 on: December 27, 2013, 02:43:11 am »
How does that even happen. :| Fixed by removing that door entirely.
I personally prefer minigames, but this is something I'd happily put up to a poll. 100mb is slightly pushing it, is it possible to scrap the sounds on some non-important traps?

Also, what is even contributing to that large filesize? Looking at the old 150mb version, I see a pink_speak_to_me.wav that's 39MB, and bunch of other apparent full-length Pink Floyd songs that likely don't need to be full-length.

The floyd songs were converted to mp3's. Sounds without floyd is 20mb. Materials 12mb, models 3mb so I dunno.
The map is MASSIVE though with tons of detail and I could see that having a factor. + the 4 new endings.
EDIT: I could trim 4mb off the sounds. that's all. :I
« Last Edit: December 27, 2013, 02:48:16 am by 111112oo »

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #322 on: December 27, 2013, 03:09:53 am »
Alright, I guess we'll go with that then, at least it'll be a little smaller than xtremeway.

Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #323 on: December 27, 2013, 03:01:02 pm »
Nope again, it's either the old version 70mb (My recommendation), broken sound with minigames 80mb (what i want least), or 140mb. EDIT:Some people said they were fine with 140mb (3) but no one said any complaints about that.
« Last Edit: December 27, 2013, 03:55:38 pm by 111112oo »

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #324 on: December 28, 2013, 05:11:19 am »
Updated vsh_dr_timetravel_b3fix to vsh_dr_time_travel_b3.

Offline crab

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Re: Map Rotation / Map Suggestions
« Reply #325 on: December 28, 2013, 06:52:18 pm »
hey
wasn't that song at the end of goldfever supposed to play throughout the map

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #326 on: December 28, 2013, 07:18:13 pm »
We stop sounds at round end to prevent them from looping.

Offline crab

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Re: Map Rotation / Map Suggestions
« Reply #327 on: December 28, 2013, 07:49:56 pm »
i meant the music doesn't play until you get to the end of goldfever

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #328 on: December 28, 2013, 07:51:16 pm »
Oh, in that case: I have no idea!

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #329 on: December 28, 2013, 08:04:05 pm »
Can we disable the "Jump To Minigames" thing on Dlux? I'd like to actually play the map every now and then.
I am totally the prettiest girl on the Prop Hunt server.
#PrettiestGirl2013 #SoTryhard