Saxton Hell Forums

Server Discussion => PropHunt Hell => Topic started by: MrEskimoMan on November 18, 2012, 08:46:10 am

Title: Petition to Add Banned Weapons
Post by: MrEskimoMan on November 18, 2012, 08:46:10 am
I would like to ask if some banned weapons could be unbanned, but maybe nerfed heavily. I don't think we should have to try keep the config as GMs, we should make our server better than theirs

-Weapons and Nerfs

Demoman
Grenade Launcher
+~-60% damage
+Possibly 25% less in clip?

Sticky Launcher
+~-60% damage
+2 max stickies

Loch 'n' Load
+~-70% damage

Soldier
All Rocket Launchers
+~+25-40% damage? (They're hugely underpowered atm)

Medic
Crusaders Crossbow
+~-30% damage
+If it's possible, without healing.

Needles Guns
+Only take 5 damage instead of 10

Spy
Revolvers
+~-25% damage
+~-75% smaller clip

Knives
+No backstabs

Cloaks + Disguises
+Leave banned

The reason I think we should add new weapons, is because people are starting to get very bored.
Some people have so many hours into Prophunt, they've used up all the fun with every other wep.
I assure you, people will have a LOT of fun with grenades :D

I would appreciate you guys giving your opinions on some of these, or adding your own.
 I'd really like to see some of these get in the game. :)
Title: Re: Petition to Add Banned Weapons
Post by: Goats and Oats on November 18, 2012, 01:00:19 pm
I agree and also eskimo is a kewl guy
Title: Re: Petition to Add Banned Weapons
Post by: MrEskimoMan on November 18, 2012, 01:04:19 pm
you are also a kewl guy
Title: Re: Petition to Add Banned Weapons
Post by: Goats and Oats on November 18, 2012, 01:05:01 pm
ALSO PLZ BUFF ROCKET JUMPER IT DOES BARELY ANY DAMAGE WTF
Title: Re: Petition to Add Banned Weapons
Post by: Friskywolf on November 18, 2012, 01:06:34 pm
STOP XDDD

YOUR KILLING ME XDDD

Non of this shit's ever going to happen
Title: Re: Petition to Add Banned Weapons
Post by: Goats and Oats on November 18, 2012, 01:07:24 pm
ur mom isn't going to happen lmao
#told
#rekt
#skooled
Title: Re: Petition to Add Banned Weapons
Post by: toastlord on November 18, 2012, 01:15:26 pm
i agree with this except for the spy weapons since spys have the ability to see enemy health so if that ability can be removed then it could happen
Title: Re: Petition to Add Banned Weapons
Post by: DrJack Posts Ponies C: on November 18, 2012, 01:15:58 pm
Help there are un-funny people trying to be funny call 911
Title: Re: Petition to Add Banned Weapons
Post by: Goats and Oats on November 18, 2012, 01:20:43 pm
please take that back you hurt my feelings
Title: Re: Petition to Add Banned Weapons
Post by: HipsterGlaceon on November 19, 2012, 02:49:34 am
Demoman:
Any Grenade or Sticky Launcher would severely unbalance the gametype. If every demo gets 2 stickies, then 4 demos = insta kill on any prop wanting to go to the point.

Soldier:
The rocket launchers are perfectly balanced the way they are, considering by the time a soldier finds a prop and shoot it, a pyro is behind the prop flaming it to death.

Medic:
I can see those changes working just fine if the Crossbow has 0 healing. The Syringe taking 5 instead of 10 doesn't seem too bad either.

Spy:
I don't think there is a way to stop the Spy from seeing enemy health. Even then, they would be limited to their revolvers and basically a rubber poker. They were made for backstabs, and I don't see them working well in Prophunt.

Very nice post. Great format and suggestions.
Title: Re: Petition to Add Banned Weapons
Post by: MrEskimoMan on November 19, 2012, 11:17:27 am
Demoman:
Any Grenade or Sticky Launcher would severely unbalance the gametype. If every demo gets 2 stickies, then 4 demos = insta kill on any prop wanting to go to the point.

I somewhat agree with Sticky Launcher, although I don't think the grenades would unbalance it at all. Every class has a melee and a range weapon, except for Demoman, and with these damage nerfs, and the leading in general, it would actually be less powerful than Pyro shotgun.

If there was some way to stop Stickies being put on CPs, which I doubt, it would be pretty fun, although very difficult if trying to hit a smart prop.

EDIT:
Spy:
I don't think there is a way to stop the Spy from seeing enemy health. Even then, they would be limited to their revolvers and basically a rubber poker. They were made for backstabs, and I don't see them working well in Prophunt.
Yeah I actually forgot about seeing health when I wrote dis :3
But, what I was thinking is that what's the point of Medic? If people are going to play medic (some people have thousands of kills)
then why wouldn't they play spy, even if it is heavily nerfed?
Title: Re: Petition to Add Banned Weapons
Post by: bombs on November 19, 2012, 01:08:35 pm
gotta remember demo has sticky jumper and charge n targe already so if you were to give him the grenade launcher you'd really have to nerf it
Title: Re: Petition to Add Banned Weapons
Post by: MrEskimoMan on November 19, 2012, 01:47:11 pm
-60% damage is roughly 40 damage, being 3 direct shots for a kill, and there's only 3 shots in the clip. Doesn't seem that bad to me
Title: Re: Petition to Add Banned Weapons
Post by: box on November 20, 2012, 02:09:15 am
This thread should be locked and all its posts deleted.
Title: Re: Petition to Add Banned Weapons
Post by: Hoodie on November 20, 2012, 05:58:47 pm
This thread should be locked and all its posts deleted.

This thread should be looked at with the intent of bringing a positive change towards the community through serious communication and consideration. Not locked or shut down because you don't like the idea.
Title: Re: Petition to Add Banned Weapons
Post by: Weeaboo on November 20, 2012, 06:01:50 pm
This thread should be looked at with the intent of bringing a positive change towards the community through serious communication and consideration. Not locked or shut down because you don't like the idea.

(http://cdn.memegenerator.net/instances/400x/24623117.jpg)
Title: Re: Petition to Add Banned Weapons
Post by: box on November 20, 2012, 06:04:39 pm
Nah locked cuz I don't like you.

The thing is nobody cried so much as to when this server connected to the ranks and then people started bitching. This games been around a long time and with the exception of a few extremely overpowered weapons, people haven't cried any time something gets challenging. When a weapon killed somebody in 1 shot, then there was a large complaint. If a shotgun takes 3 solid and direct shots to kill a prop, then the props learned not to run in a straight line and watch out when somebody had a shotgun out.
Title: Re: Petition to Add Banned Weapons
Post by: jay50jay on November 20, 2012, 08:17:21 pm
Nah locked cuz I don't like you.

The thing is nobody cried so much as to when this server connected to the ranks and then people started bitching. This games been around a long time and with the exception of a few extremely overpowered weapons, people haven't cried any time something gets challenging. When a weapon killed somebody in 1 shot, then there was a large complaint. If a shotgun takes 3 solid and direct shots to kill a prop, then the props learned not to run in a straight line and watch out when somebody had a shotgun out.






([url]http://cdn.memegenerator.net/instances/400x/24623117.jpg[/url])
Title: Re: Petition to Add Banned Weapons
Post by: box on November 20, 2012, 08:51:55 pm
That don't mean shit 2 me, so dat man gettin water poured on him.
Title: Re: Petition to Add Banned Weapons
Post by: 9mmpainpill on November 22, 2012, 08:56:29 pm
That don't mean shit 2 me, so dat man gettin water poured on him.


(http://i.imgur.com/FIhWi.gif)
Title: Re: Petition to Add Banned Weapons
Post by: MisterSunshine on November 26, 2012, 01:48:29 pm
Is it possible to lock out the heavy miniguns, or increase the damage they cause? Currently it detracts from the fun we have in there. We're always (yes, always) asking heavies to put the minigun away.

It enables them to spray all over the place. If we either lock them out or increase the damage the heavy takes, it will make it more fair.