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Messages - elsoqo

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Zombie Hell / Re: The server NEEDS more admins.
« on: March 25, 2017, 03:07:55 pm »
I second the idea of needing more admins.  ZF has always had a need in the admins department, usually we have to rely on someone knowing an admin and eventually getting them in.  And quite frankly, if an admin is going to be friendly, I really don't think they can be trusted all that much.

We should also enforce a no friendly rule/policy on the server.  I know one doesn't exist yet but one should be added, at least for the ZF server.  The majority of people I've played with, whether they're randoms or regulars, do not want friendlies.  The people who do are in the minority, and it goes against the whole idea of the game mode. 

2
Submit Ban / Re: Exploits
« on: October 11, 2015, 05:45:07 pm »
You did it several times within the map, despite what other players told you.  And you kept taking the intel each time, making the objective impossible for survivors.  You knew what you were doing and kept doing it.  Be a man and accept responsibility, instead of making poor excuses.

3
Submit Ban / Re: Exploits
« on: October 11, 2015, 05:35:42 pm »
It's not the very bottom.  Let's say you're in survivor spawn facing where zombies come from on the map.  You cross the bridge, it's possible to rocket jump / sticky jump up and over the wall that is then on your left, use the base jumper and float down onto some kind of (invisible?) spot down there before the kill zone, above the asteroid looking object. 

It'd be one thing if he was just doing that, I wouldn't care too much and I do agree the underlying issue resolution would be the best approach.  However, he knew what he was doing when he grabbed the intel before doing this, and despite warnings from other players he continued to make the objective unreachable for survivors, and continued to exploit this situation in the map, so I still believe it calls for punishment.  If he didn't touch the intel at all, I wouldn't call for punishment.   

4
Submit Ban / Exploits
« on: October 11, 2015, 11:04:08 am »
Player: [OPST]The awesome YOLO
Steam ID/Profile:  http://steamcommunity.com/id/AsomeYOLO

What he be doing:  On ZF server - ZF Space Mission map, uses base jumper to go out of bounds making it almost impossible to get to him.  He also does this while grabbing the intel, making it impossible for other players to do the objective.


5
Zombie Hell / Re: Invincible Zombies / Spawn Protection
« on: May 15, 2015, 09:49:30 am »
I know this is an older thread, but since it's along the subject of my request I figured why the balls not.

There are two other maps where zombie spawn protection should be turned off.  I don't know the exact names, but they are ChillChain and Drain.

In fact, maybe they should be disabled for all cp maps?  I can't think of one cp map where disabling it completely would be a bad idea.

6
Zombie Hell / Re: Opt for Cleaver nerf (im srs nao)
« on: August 13, 2013, 04:16:35 pm »
To be fair, I usually find myself eventually killed due to some form of stun rather than by any cleaver.  Stun+Cleaver certainly helps zombies on maps like Degroot, and even with this combo survivors have been known to win just about every map I've seen played.

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Jump Hell / Re: Jump Hell Challenges
« on: November 16, 2012, 12:56:51 pm »
I demand someone defeats rckteer or beef in one long continuous jump without breaks or mistakes.  I will allow you to use wall pogo since I am king of my brain er else be hogtied and tied up in snake water.

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