Recent Posts

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91
Deathrun Hell / Re: Map Rotation / Map Suggestions
« Last post by 111112oo on January 31, 2019, 10:42:41 pm »
https://mega.nz/#!fZQxFKya!kxkFbzSCwMuEF8P-_IfLFrZTxcv6h7eEjuElhlKcTSY - Really unique and fun map, however we must strip everyone to melee and disable weapons like sandman, wrap assassin, and caber for it.
92
Deathrun Hell / Re: Map Rotation / Map Suggestions
« Last post by 111112oo on January 22, 2019, 10:25:52 pm »
Regarding delay_fix, since it is a rename we should bring it back to the original delay_b3, what was different with it anyways?
https://gamebanana.com/maps/177033
93
Deathrun Hell / Re: Map Rotation / Map Suggestions
« Last post by 111112oo on January 18, 2019, 04:03:17 am »
94
Zombie Hell / Re: Map Rotation / Map Suggestions
« Last post by VoiDeD on November 29, 2018, 09:12:10 pm »
Updated zf_festive_yard_v1_hotfix to zf_festive_yard_v2.
95
Saxton Hell / Re: Map Rotation / Map Suggestions
« Last post by VoiDeD on November 24, 2018, 06:26:31 pm »
Added the following maps to rotation:

koth_aqueduct_b8
koth_bagel_fall_b3
koth_gallows_a8
koth_maple_ridge_rc1
koth_undergrove_b1
96
Submit Ban / Re: Explicit Spray
« Last post by Whitepaw on November 20, 2018, 09:08:07 am »
There are no rules against NSFW sprays. If you don't wish to see that kind of content, turn your sprays off in-game while playing on any of our servers under advanced options. I also don't recommend looking at our sprays section on our site.
97
Deathrun Hell / Re: Map Rotation / Map Suggestions
« Last post by 111112oo on October 05, 2018, 06:43:22 am »
Finally, I'd remove the automatic door picking server logic from all maps that have it and I'd re-add the "UNSELECTED" text to trollrun.
98
Deathrun Hell / Re: Map Rotation / Map Suggestions
« Last post by 111112oo on October 04, 2018, 03:25:39 am »
Out of all the maps I posted above, make sure ONLY OFFICE has the vsh_dr_ prefix.
-
Out of all the maps currently in the maplist, make sure ONLY THESE have the vsh_dr_ prefix:
vsh_dr_aconian_final2
vsh_dr_block_v9
vsh_dr_dust_b3_fixed
vsh_dr_forest_b7
vsh_dr_gaytower_v2_fixed
vsh_dr_ironworks_beta03
vsh_dr_slay_b5
vsh_dr_steamworks_extreme_b3a
vsh_dr_time_travel_v5
+office
99
Deathrun Hell / Re: Map Rotation / Map Suggestions
« Last post by 111112oo on October 03, 2018, 05:40:22 am »
more stuff to remove:
vsh_dr_cube_v2 - Just a crappier running.
vsh_dr_sunbaked_d - Bad edit of an already bad map.
vsh_dr_space_v13 - Quiche ports are horrible.
vsh_dr_sketchyrun_final2 - Leaked map, also very boring and lazy.
vsh_dr_factory_v3b_custom - Boring lazy map.
vsh_dr_hallway_final - Lazy leaked map.
vsh_dr_undertale_finished - Atrocious map.
vsh_dr_tf2_museum_v5_fix - Bunbun maps are oversaturated to the point where deathrun becomes worse because of them and this one is bad enough to go.
100
Deathrun Hell / Re: Map Rotation / Map Suggestions
« Last post by 111112oo on September 09, 2018, 04:12:44 am »
-THESE MAPS MUST NOT BE RENAMED-
NEW: https://fortresslabs.tf/playstation/ - The most amazing map we've all been waiting for: Playstation!
Make sure to follow instructions in the readme to make the Wipeout minigame faster and more fun. + also have tf_allow_player_use 1 on!
UPDATE: https://gamebanana.com/maps/191896 - Update to Runoff!
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