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Messages - Emiliah

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General Discussion / Re: delete steamworks out of map rotation
« on: February 27, 2016, 05:23:10 pm »
It's technically one of the lowest rated.

But that's simply because people suck at vidya.

Really? weird.
Because we always extend it to infinity. xD

2
General Discussion / Re: delete steamworks out of map rotation
« on: February 24, 2016, 11:10:48 pm »
lmao you realize Steamworks is actually the most played, extended and highest rated map, right? xD
And It's also Voidy's favorite map, so no way it's being taken out of rotation.

You tried. kek.

3
General Discussion / Re: Sound suggestions
« on: February 02, 2016, 05:21:19 pm »

! No longer available

4
Deathrun Hell / Re: List of maps that should go.
« on: January 26, 2016, 09:37:23 pm »
You're not allowed to hurt Bestwater</3

5
Deathrun Hell / Re: Banable? possible fix?
« on: January 10, 2016, 08:42:22 am »
I've seen this happen multiple times and I've attempted it to see how it's done. It's very rare that someone actually pulls it off.

6
Deathrun Hell / Motivator on Steamworks
« on: December 27, 2015, 08:57:15 pm »
As a detonator pyro or caber demo, you can work around the motivator if you jump over the fence right by the elevator lifts.




7
Deathrun Hell / [Suggestion] Friday Night DR #2 Steamworks Night!
« on: December 26, 2015, 11:40:21 pm »
Just a scratch idea...
But how about helping out the DR #2 server out a little and having a weekly Steamworks night? There's a lot of people who really enjoy the map, and it's by far one of the most popular maps.

8
General Discussion / Re: Loading Music Suggestions!
« on: December 05, 2015, 03:39:44 am »
For December, we should have Christmas/Holiday music rotation! :D
I can reply back with a list of links to songs if you guys like this idea.

9
Deathrun Hell / Motivator on Forice
« on: November 09, 2015, 07:32:57 pm »
There is a spot on Forice where you can easily escape the wrath of the motivator, you can just walk over to a corner and wait there for it to pass and then you are free to carry on with the map as you please, without a timer. I've seen rounds last 10+ minutes on this map because they carry on the round for so long.



It's right past the bridge and into the corner on that back wall.


10
Off Topic / Re: Books
« on: November 03, 2015, 08:43:16 pm »
Psh, Hale doesn't need to read.

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