Author Topic: Map & Mission Rotation / Suggestions  (Read 21536 times)

Offline VoiDeD

  • Full Admin
  • *****
  • Posts: 2,438
Re: Map & Mission Rotation / Suggestions
« Reply #30 on: June 08, 2016, 08:46:00 pm »
Added mvm_machine_atks_ep16_sh1 to the rotation.
Added mvm_machine_atks_ep16b_sh1 to the rotation.

Offline VoiDeD

  • Full Admin
  • *****
  • Posts: 2,438
Re: Map & Mission Rotation / Suggestions
« Reply #31 on: June 12, 2016, 01:32:45 pm »
Updated Machine Attacks episodes 8, 11, and 15 to their latest versions.

Offline Woozlez

  • Member
  • *
  • Posts: 1
Re: Map & Mission Rotation / Suggestions
« Reply #32 on: July 16, 2016, 11:02:31 am »
Hello! I am one of the creators of the Iron Gauntlet MVM project . We are looking to promote some of the most popular custom maps and missions, and have them spread out among community MVM servers.

Attached are downloads to host the 6 top rated MVM maps on the map workshop. If Saxton Hell could host these maps on their MVM servers, it would be greatly appreciated!

Please let me know if you have any questions about how to host any of this content!

Isolation (5 missions):
https://drive.google.com/open?id=0B3GKNCEr72suVFljd0NMSFJ1WTA

Powerplant (5 missions):
http://tf2maps.net/downloads/powerplant.147/download?version=2881

Meltdown (5 missions):
https://drive.google.com/open?id=0B3GKNCEr72sueEgyWHBXZ2VUcVk

Area 52 (5 missions):
https://drive.google.com/open?id=0B3GKNCEr72suYUk2QjVJbURxN1U

Underground (5 missions):
https://drive.google.com/open?id=0B3GKNCEr72sucHBhVUY3S3A5WUU

MVM Giza (4 missions):
http://steamcommunity.com/sharedfiles/filedetails/?id=705485024
« Last Edit: July 16, 2016, 11:35:31 am by Woozlez »

Offline Wilson

  • Member
  • *
  • Posts: 1

Offline VoiDeD

  • Full Admin
  • *****
  • Posts: 2,438
Re: Map & Mission Rotation / Suggestions
« Reply #34 on: August 28, 2016, 01:03:35 pm »
Server #2 is generally for story/campaign-style maps, like machine attacks. Those maps look like they might be a better fit for server #1.

Offline VoiDeD

  • Full Admin
  • *****
  • Posts: 2,438
Re: Map & Mission Rotation / Suggestions
« Reply #35 on: November 24, 2016, 05:08:32 pm »
Added mvm_machine_atks_ep0_sh1 to the rotation.
Updated mvm_machine_attacks_ep7_sh1 to mvm_machine_atks_ep7_sh1 (this is the newest remastered version).

Offline Kr0NiK

  • Member
  • *
  • Posts: 1
Re: Map & Mission Rotation / Suggestions
« Reply #36 on: November 25, 2016, 08:14:10 am »
People are pleased that the exploits are patched on ep7 but they are disappointed (some angry) that the money is reduced from $7000 to $3500

Offline VoiDeD

  • Full Admin
  • *****
  • Posts: 2,438
Re: Map & Mission Rotation / Suggestions
« Reply #37 on: November 27, 2016, 02:43:39 pm »
People are pleased that the exploits are patched on ep7 but they are disappointed (some angry) that the money is reduced from $7000 to $3500

I'm sure the author had a compelling reason for this, but I've bumped the starting money back up to 7000 for the default and easy difficulties. I've left the hard difficulty mission at 3500, but I can bump it up if everybody wants.

Offline L1GhTn1nG STr1K3

  • Member
  • *
  • Posts: 19
Re: Map & Mission Rotation / Suggestions
« Reply #38 on: June 14, 2017, 07:47:54 am »
Is it possible that ep10b can be temporarily removed from the rotation or replaced with a new updated version? There's a glitch we do because channel 3 is broken. Whenever we enter the channel, we keep switching back and forth between channel 3 and the channel selection room. We eventually die of fall damage and process keeps repeating itself until we change maps.

Offline VoiDeD

  • Full Admin
  • *****
  • Posts: 2,438
Re: Map & Mission Rotation / Suggestions
« Reply #39 on: June 30, 2017, 07:10:06 pm »
Updated Machine Attacks Episode 10 (and 10b) to the latest version, and added the latest population files which include and easy and hard difficulty.

Offline L1GhTn1nG STr1K3

  • Member
  • *
  • Posts: 19
Re: Map & Mission Rotation / Suggestions
« Reply #40 on: June 30, 2017, 11:04:29 pm »
Thanx so much for fixing this episode. It had been tainted for very long. Your repair work is greatly appreciated :-D

Offline L1GhTn1nG STr1K3

  • Member
  • *
  • Posts: 19
Re: Map & Mission Rotation / Suggestions
« Reply #41 on: July 04, 2017, 10:00:12 pm »
Um maybe increasing the start money on ep10 to $6000 maybe.

Offline L1GhTn1nG STr1K3

  • Member
  • *
  • Posts: 19
Re: Map & Mission Rotation / Suggestions
« Reply #42 on: July 05, 2017, 03:02:26 pm »
Can episode ep16b be made easier for us so we don't keep dying all the time?
Maybe mannpower powerups could be added in episodes 1, 2, and 5?

Offline VoiDeD

  • Full Admin
  • *****
  • Posts: 2,438
Re: Map & Mission Rotation / Suggestions
« Reply #43 on: July 08, 2017, 07:40:47 pm »
Um maybe increasing the start money on ep10 to $6000 maybe.
Can episode ep16b be made easier for us so we don't keep dying all the time?
Maybe mannpower powerups could be added in episodes 1, 2, and 5?

I'm not sure about making any balance changes that the author didn't originally intend, especially if I'm not sure if all players would be OK with them.

Perhaps you could run a poll and get some people to vote?

Offline Kachopper9

  • Member
  • *
  • Posts: 2
Re: Map & Mission Rotation / Suggestions
« Reply #44 on: August 12, 2022, 01:22:48 pm »
How about updating the Machine attack maps to the newer versions so the premium upgrades work?