Recent Posts

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1
Zombie Hell / Re: Map Rotation / Map Suggestions
« Last post by VoiDeD on Today at 04:54:41 pm »
Updated zf_warehouse_b1 to zf_warehouse_b2.

Added zf_harvestfield_b2 to the rotation.
2
Zombie Hell / Rework Thieving Perk
« Last post by Chdata on December 07, 2017, 08:44:35 am »
It's a bit goofy for a zombie to be able to use a cow mangler in any situation, and also goofy for a soldier to be able to indefinitely lose their main weapon.

Proposed changes:

1. Zombies gets x seconds of crit buff after hitting a player with an energy weapon.
2. Player with the energy weapon suffers "energy leak" for x seconds, which basically drains the energy meter faster than one can reload / blocks using it for that time.

----

p.s. give zombies the zombie misc
3
Saxton Hell / Re: Map Rotation / Map Suggestions
« Last post by VoiDeD on December 03, 2017, 01:22:03 pm »
Removed koth_neurotoxin_s7 from rotation.
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Deathrun Hell #1 & #2 / I need help remembering the name of the map
« Last post by AnonymousSavior on November 20, 2017, 12:46:43 am »
Does anyone remember the name of the map that had the boss battle at the end, and final fantasy music played when you defeated it? I have nostalgia for that map because I dont see it played anymore
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Saxton Hell / Re: Map Rotation / Map Suggestions
« Last post by VoiDeD on November 05, 2017, 09:42:33 pm »
Removed vsh_lolcano_pb1 from the rotation.
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Saxton Hell / Re: Map Rotation / Map Suggestions
« Last post by VoiDeD on September 30, 2017, 06:53:21 pm »
Added vsh_gyros_v3 to the rotation.
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Saxton Hell / Re: Map Rotation / Map Suggestions
« Last post by VoiDeD on September 30, 2017, 01:25:20 pm »
Removed vsh_blockfort_final from rotation.
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Zombie Hell / zf_chillchain_remake_v1
« Last post by Safety on September 26, 2017, 12:50:14 pm »
*This reply to minimum my post for people who want a quick accept download and new maps.

Hi everyone! Yes it time to make zf_chillchain better then ever! I make the remake of it but, still same as original base. I do add something in to this remake so let's just jump in to it!

What's new in zf_chillchain_remake?
- Better Zombies Spawn
- 2nd Capture Point of Zombies Spawn no longer can't be shoot tho.
- Zombies can't not block the point any more at less on the last point.
- Add some trees, textures etc.
- Some door now open faster!
- Remove truck behind first point for been attack by spy and heavy hunter perk.

Picture is COMING SOON! (I have to go sleep so it will upload soon or i just lazy forget about it)

Overall: Better then ever that all i can say.
Download: https://drive.google.com/open?id=0BwrzYtrHDqTvaDNWZnVJbDNQNkE
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Machine Hell #1 & #2 / Cut the tumors and stop the cancer.
« Last post by L1GhTn1nG STr1K3 on September 25, 2017, 11:40:49 pm »
It's very sad to see how MH2 has become very cancerous. Idk how many people have been getting cancerous, I'm not gonna name them since u know who yall r, and I ain't pointing fingers but knock it off! Seriously, can we all get along? If u guys have problems, talk it out. (I'm not sure who can help with peace negotiations but I think I know some1 who can.) Now I ain't an admin and I'm not trying to be 1 but PLZZ guys, calm down and just have fun. It's just a community server; this ain't MANN UP. Have fun, that's all matters.

My apologies Voidy if I'm getting a little too bold. Just trying to tone down the salt.
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Deathrun Hell #1 & #2 / Re: vsh_dr_bank_v6 delete the freerun button
« Last post by FaheyLynn on September 07, 2017, 04:23:48 am »
I do not care. Because I have met many times.
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