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Topics - VoiDeD

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31
General Discussion / Harddrive crash and recovery
« on: April 27, 2013, 08:42:35 pm »
Just wanted to make an announcement about what happened with our harddrive crash last night.

At roughly midnight last night our host informed us that our primary harddrive on our web and database server had completely failed. Following this, I made an announcement on our Steam group stating that we'd be encountering some downtime.

We had some pretty critical services on that drive (such as the donator database, fastdl), so the downtime had also affected our game servers in an indirect way.

Fast forward to right now: I've been working pretty much around the clock since then to get all of our services back up. So far I've (mostly) restored everything except our MVM server, which was also hosted on that drive.

We kept database backups of everything for exactly this kind of scenario, but unfortunately we had no backups of the actual forums website and the MVM server.

For the forums, I have attempted to the best of my ability to restore everything, but there are some issues that need to be resolved:
  • All user avatars and attachments were lost, so you will need to reupload them through the profile page.
  • Steam profiles are currently missing, but I'll get around to fixing this later.
  • The website themeing may look odd in some places.

Our last issue is our MVM server.

I'm still on the fence about what I want to do here. For one, I'd ideally like to keep non-essential servers off of our web server, which means that (ideally) we would not be bringing back the MVM server. I weigh this decision as a cost-benefit analysis: It will take a considerable effort to recreate the MVM server to the state it was before we lost it.

I know this would make some players unhappy, so I welcome any input on what should be done. If enough people want the MVM server back, I guess I can sit down and find some time to recreate it.

32
PropHunt Hell / Crusader's Crossbow Poll
« on: April 18, 2013, 07:25:43 pm »
Please vote on this poll for what will be done with the crusader's crossbow. It was discussed in the weapon suggestions thread very briefly, and I don't feel it got enough attention to make a decision on it.

If we'll be allowing it for play, it will have the healing bolts mechanic removed, so it will act as just a damage dealing weapon.

33
PropHunt Hell / Cyberpunk Poll
« on: April 18, 2013, 07:23:32 pm »
Making a seperate thread here to host a poll about people's opinions on cyberpunk.

34
Trading Hell / Selling absolutely everything
« on: April 15, 2013, 11:59:10 pm »
Let it be known that I'm selling pretty much absolutely everything (there are a few minor exceptions, like the s. machinas) in my BP.

http://backpack.tf/profiles/76561197969249708

I HATE PIXELS SO PLEASE BUY MY SHIT. Thanks.

Also I only accept ref and keys. Looking to cash out and not get more pixels.

36
Freak Fortress Hell / Boss Rotation
« on: February 23, 2013, 07:01:04 pm »
This thread will be used for tracking the rotation of bosses on the FF2 server. Additionally, nerf/buff and other boss suggestions should be posted here too.

Currently the server is running 7 character sets, with the following bosses:

Set 1:
Quote
Franky
Evil Homer
Abstract Spy
Slimer
Hysteria MEdic
Mario
Sonic
Seeman & Seeldier Duo
Saxton Hale
Michael Myers
Vagineer
Ghost
Nnnngh Sniper
Skelescout
Darth Vader
Bot Scout
Daft Punk Duo
Weasel Cake
CBS
Painis Cupcake
Travis Touchdown
Link
Ghostbuster + Slimer
The Rock
Soupcock Porkpie
Hidden
Sanic

Set 2:
Quote
Sonic.exe
Blutarch Mann
Rayman
Weeping Angel
Kirby
Piss Cakehole
Wankers
Meet The Pyro
Skeleton Usher
Thi Barret
Gingerbread Man
MeeM Swarm
Radigan Conagher
Manny
Conker
Redmond Mann
Hatsune Miku
Gaben
Femsniper
War Machine
Demopan
Maximillian
Werewolf
Goofy
Luigi
Merasmus

Set 3:
Quote
Skeleton King
Gangplank
Arnold
Baseball Vince
Vampire
Pink Panther
Kratos
Evil Pumpkin
Heisenberg
SCP 106
Tails
Grim Reaper
Evil Clown
Ninjaspy
Ghost Rider
Bonkboy
Freddy Fazbear
Banjo
Old Nick
Volibear
Cave Johnson
MeeM
Vagineer & Painis Cupcake Duo
Candyman
Duke Nukem
Bowser

Set 4:
Quote
Mad Htter
Spyper
Servant Grunt
Cuddly Heavy
Scream
The Invisible Man
Dr. Who
Bugs Bunny
Happy Mask Salesman
Sandmen
Gumby
Mario & Luigi Duo
Alien Queen
Tron Medic
Kermit
Donkey Kong
Willy Wonka
Spongebob
Garfield
Doomguy
Wolf o' Donnell
Human Sentry Buster
Bot Soldier
Sexually Challenged Spy
Witch
Dr. Octagonapus

Set 5:
Quote
Zer0
Mega Man X7
Dalek
The Fly
Viewtiful Joe
SCP 173
Waffle Ice Cream Soldier
Abes Oddysee
Skelly Tony
Wheatley
Rappy
Phoenix
Jason Voorhees
Rage Sniper
Femspy
Blutarch & Redmond Duo
Wall-E
Bionic Commando
Popeye
Staregineer
Crash Bandicoot
Dic Soupcan
Robbie Rabbit
Joker
Bart Simpson
Cyclops

Set 6:
Quote
Gentlespy
Zombie
Chainsaw Billy
Monoculus
Ass Pancakes
Naruto
demon
Grinch
Bob The Builder
Master Yi
Predator
Femspy & Gentlespy Duo
Herobrine
Metal Mecha Bowser
Femscout
Chucky
Gentlemen
The Mask
Pacman
Mummy
Serious Sam
Team Killer
Jeff The Killer
Alien
Bad Ass Engineer
Starfox

Set 7:
Quote
Gangnam Heavy
Demo Samedi
F2P Demoman & F2P Soldier Duo
Ghostbuster
Karl Ruprecht Kroenen
Robo Mario
The Blitzkrieg
Santa Claus
Bill
Administrator
Femsniper & CBS Duo
HHH, Jr.
Captain Falcon
Goomba Soldier
Sonic & Tails Duo
Woody
Heavy Weapon Spy
Ash Williams
The Rocket
Warhammer 40k

37
General Discussion / MOVED: Randomizer
« on: February 23, 2013, 04:13:07 pm »

38
General Discussion / This update in a nutshell
« on: February 18, 2013, 07:32:28 pm »

39
Saxton Hell / Challenge Mode
« on: February 11, 2013, 11:40:32 pm »
In a completely spontaneous burst of willpower and programming, I've implemented a "challenge mode" for VSH.

You can type !halechallenge (or go through the !hale menu) and enable challenge mode. When it's your turn as a boss with challenge mode enabled, the other team will continuously respawn upon death.

The goal being for hale to get as many kills as possible before dying.

The mode is a WIP, but I think it's pretty good for release on the servers. We'll continuously improve and tweak things, so be sure to report any issues or suggest gameplay changes for it.

40
General Discussion / MOVED: [Hale Suggestion] Loose-Screwed Cannoneer
« on: January 20, 2013, 02:14:17 pm »
Moving this thread to FreakFortress Hell, as new bosses would only get added to FF2 and not VSH.

http://forums.saxtonhell.com/index.php?topic=518.0

41
Jump Hell / Wall climbing!
« on: December 18, 2012, 05:39:44 pm »
Someone suggested to me that the sniper wall climb mechanic from VSH and FF2 should get added to jump, so I went and did just that! As a sniper you can now melee the wall (with any melee weapon), and you can climb upwards.

Figured it'd be a fun thing to add, since we already have stuff like spy bungee which can already get you past difficult jumps.

43
General Discussion / MOVED: Helping each other rise up.
« on: December 18, 2012, 04:01:07 pm »

44
Trading Hell / Map Rotation / Map Suggestions
« on: December 16, 2012, 03:39:56 pm »
This thread will be used to keep track of the maps added and removed from the Trade Hell rotation.

Feel free to discuss any map suggestions in this thread!

Here's our current map rotation:


45
General Discussion / MOVED: Nova lost to me in a argument.
« on: December 04, 2012, 07:27:25 pm »

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